Classes

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"In the initial release only one class was available to each team, although eighteen classes are planned in total. The eighteen classes planned for the final version of PVKII are to include for the Pirates: Skirmisher, Captain, Sharpshooter, Freebooter, 'Ealer, and Swashbuckler. For the Vikings: Berserker, Huscarl, Gestir, Bondi, Seio-Kona, and Jarl. For the Knights: Heavy Knight, Archer, Man-at-Arms, Assassin, Cleric, and Lord. The release of beta 2.0 saw the inclusion of a further three classes and the Viking Gestir was introduced for 2.3. The overall class structure is designed for balance, with a variety of different classes being used to create effective strategies against the opposing teams. Each class' weapons follow the theme of their team: pirate classes use a variety of sabres, cutlasses and flintlock firearms, the Vikings use battle axes and spears and knight players have access to a range of swords and bows. Every class also has access to a unique special ability, which becomes available after a player has dealt sufficient damage to foes.

Pirate players can choose from either a captain or a skirmisher. Captains are armed with a cutlass, a blunderbuss and a parrot, which can be used for harassing enemies or as a distraction. Their special ability gives them the capability of firing an explosive cannonball from their blunderbuss. Skirmishers are equipped with a cutlass which they can lunge forward and impale enemies by using their special ability, six flintlock pistols and a gunpowder keg. Skirmishers move faster than most other classes.

The Vikings can play as a Berserker, Huscarl or Gestir. A berserker possess a two-handed bearded axe as well as a shorter axe and shortsword. Berserkers can use their special ability to drive themselves into a bloodlust, allowing them to move faster and attack more effectively. The huscarl is armed with a shortsword and a shield which can be used to ram enemies with their special ability, six throwing axes and a two-handed axe. The gestir is equipped with a shield and langseax, javelins which can be thrown at enemies, and a spear which can use their special ability to charge enemies and knock them away.

The knights have access to a Heavy Knight and an archer. Heavy knights are slow moving but wield a longsword and can use their special ability to do a circular spinning attack. They are also equipped with a shield and a shortsword. By contrast, the archer is a fast moving class armed with both a crossbow and a longbow, and can use their special ability to fire three flaming arrows at once from the longbow. They are also equipped with a shortsword for close combat."