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	<id>http://wiki.pvkii.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Felis</id>
	<title>PVKII Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.pvkii.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Felis"/>
	<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=Special:Contributions/Felis"/>
	<updated>2026-06-19T07:13:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.pvkii.com/index.php?title=Mod_Events&amp;diff=996</id>
		<title>Mod Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=Mod_Events&amp;diff=996"/>
		<updated>2015-08-06T13:46:58Z</updated>

		<summary type="html">&lt;p&gt;Felis: &amp;quot;parrot&amp;quot; value is not in 3.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_death&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID who died&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;attacker&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID who killed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;assistid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of kill assister&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;weapon name killed used&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;special&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;special attack&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;grail&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;grail graced kill&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;suiassist&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;suicide assist&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;headshot&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;headshot&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;debuffed&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;killed player was debuffed?&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_changeteam&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID who changed team&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;oldteam&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team number of previous team&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;newteam&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team number of new team&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_changeclass&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID who changed class&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;old_class&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;class ID of old class&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;new_class&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;class ID of new class&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_spawn&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID who just spawned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_objective&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of person who did objective&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;groupids&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;string of user IDs for a list of players doing an objective&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;assistid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of any assistant with objective (0 means unused)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;enemyid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of possible enemy (0 means unused)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;extra&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;string of extra data that is placed in #EXTRA# section of the score string&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;text&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;text to append to the userid&#039;s name ( The string is searched and uses: #I# is userid, #ASSIST# is assistid, and #ENEMY# is enemyid )&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_points&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of person who gained points&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;points&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;Points the user earned&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;sid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Score ID (These are the indices of the different specific scoring metrics, for example: killing someone who stole your chest recently)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_stats_updated&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;forceupload&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_nemesis&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who caused the nemesis&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victim&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who was the victim&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_revenge&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who achieved revenge&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victim&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who was the nemesis&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;npc_death&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID whose parrot/npc died&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;attacker&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID who killed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;weapon name killed used&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;special&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;special attack&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;type&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;classname of the npc entity (npc_parrot/npc_vulture)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_hurt&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;health&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;priority&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;attacker&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;damagetype&#039;&#039;&#039;&lt;br /&gt;
| long&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_jump&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who jumped&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_special&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who used their special&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_special_full&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player whose special bar is full&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_throw_explosive&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who tossed it&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;explosive type tossed (is the weapon name like powderkeg)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_bomb_explode&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who tossed it&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victims&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;aray of chars representing user IDs of players who were hit (if any)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;explosive type (is weapon name like powderkeg)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;damage&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;How much total damage was done&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_melee_swing&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who swung&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victims&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;array of chars representing user IDs of players who were hit (if any)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;weapon that was swung&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;atkdir&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;melee attack direction&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;damage&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;how much damage was dealt total with the swing&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;hitper&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;what percentage of the swing arc hit actual targets&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_ranged_impact&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;This also is fired when a powderkeg or chest hits a player. The weapon will be thrownkeg or chest&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who fired&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victim&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;entindex of entity that was hit (if any)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;weapon that was fired&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;damage&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;how much damage was dealt, if 0 obviously missed or blocked by shield if victim is set&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;headshot&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;headshot&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_perfect_parry&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who performed a Perfect Parry&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;attacker&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of the attacker&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_counter_attack&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;User ID of player who performed a counter-attack&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_shield_damage&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;User ID of player whose shield took damage&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;strength&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;New shield strength&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;maxstrength&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Maximum shield strength&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_roll&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of person who rolled&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_kick&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;This is for kicking in combat, not to be confused with kicking a player from the server&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who kicked&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victim&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;entindex of the ent that was hit, user ID if player.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;damage&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;how much damage was dealt&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&#039;&#039;For the next two events, to best detect these you would listen for the player_ranged_impact and trigger on your player&#039;s userid matching store the victim id and then listen for a player_ranged_impale. If one comes within a short time with the same victim id you know it was your player who impaled him and you will know what weapon was used.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It is the same for projectile_bounce just in reverse. You would listen for the bounce first then the player_ranged_impact if you wanted to know that a player was ballin&#039; and bounced the projectile off a surface for the kill&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_ranged_impale&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Fired when a player is impaled to a surface with a ranged weapon (only client-side)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victim&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who was impaled&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;projectile_bounce&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Fired when a projectile has bounced off a surface&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who shot this projectile&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;weapon that was fired&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player_healtheffect&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Fired when a player has a health effect applied to him, Food Pickups, Freebooter Poison&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who is having the health effect applied to&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;health&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;the health amount being added per second&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;duration&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;how long this effect will last. Total health change for this effect is (health * duration)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;type&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;type of the effect&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;item_pickup&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who picked up this item&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;type&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;type of pickup, 0 = Food, 1 = Armor, 2 = Ranged Ammo (Since you have userid you can get specific type of armor/ammo from the team number of that player)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chest_pickup&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who picked up the chest&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chestid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;entity index of the chest that was picked up&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;last_owner&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | byte&lt;br /&gt;
| &#039;&#039;Team Number of the last owner of this chest; 2 = Pirates, 3 = Vikings, 4 = Knights (Last zone it was in essentially, if not in a zone initially it will be 1)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;captured&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;true if the chest was owned by a team before it was picked up&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chest_drop&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who dropped the chest&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chestid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;entity index of the new chest that was dropped&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;oldid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;index of the old chest that was being carried. Chests get a new index every drop because of code to reduce latency in dropping them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;last_owner&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | byte&lt;br /&gt;
| &#039;&#039;Team Number of the last owner of this chest; 2 = Pirates, 3 = Vikings, 4 = Knights (Last zone it was in essentially, if not in a zone initially it will be 1)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;bashid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of the player (if any) that bashed the carrier to cause him to drop it&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chest_capture&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who captured this chest&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chestid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;index of the chest that was captured&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;last_owner&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;team that owned this chest previously, 0 if none&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chest_respawn&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chestid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;entity index of the chest that respawned back to its owner&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chest_special&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who initiated the special&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;chestid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;index of the chest that this special was performed with&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;grail_pickup&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team whose trinket was picked up&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who picked up trinket&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;victim&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who was killed to get trinket, otherwise 0&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;assistid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who assisted in killing the victim if was a non-kill pickup will always be 0&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;initial&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | bool&lt;br /&gt;
| &#039;&#039;true on round start&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;grail_drop&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Does not fire a drop if the carrier was killed and his attacker automatically received the grail because a grail_pickup will instead fire containing this same info except he will be the victim not userid.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who dropped trinket&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;team of player who dropped trinket&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;killerid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who killed the trinket carrier&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;grail_grace&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player who is getting grace points&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;grail_despawn&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;team whose trinket despawned&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;trinket_heal&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;team whose trinket this is&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;amount&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;total amount healed to teammates by the trinket&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;round_end&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;winner&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_suddendeath_begin&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Sudden Death has been entered in Last Team Standing&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;plpirate&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of players that are left alive&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;plviking&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;plknight&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_lts_death&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;A player died in LTS mode&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team of the player who died&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;palive&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Pirates alive&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;valive&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Vikings alive&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;kalive&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Knights alive&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_roundrestart&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;The round is restarting&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_firstround_wait_begin&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Fired when the game starts the Waiting for Players time period when first playing a new map&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_firstround_wait_end&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Fired when the game ends the Waiting for Players time period when first playing a new map&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;plpirate&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of players on Pirates when this is fired&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;plviking&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of players on Vikings when this is fired&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;plknight&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of players on Knights when this is fired&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_territory_capture&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userids&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &#039;&#039;Each character is the user id of a player who captured it&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team that captured&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;tindex&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Territory that was captured&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pcontrol&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories owned by Pirates after the capture&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;vcontrol&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories owned by Vikings after the capture&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;kcontrol&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories owned by Knights after the capture&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;unoccupied&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories unoccupied after the capture&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_territory_guard&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;userid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;user ID of player getting guard points&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_territory_contested&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team whose territory is contested&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;tindex&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Territory entity index&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_territory_unoccupied&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team that previously owned the territory&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;tindex&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Territory that became unoccupied&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pcontrol&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories owned by Pirates after the capture&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;vcontrol&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories owned by Vikings after the capture&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;kcontrol&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories owned by Knights after the capture&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;unoccupied&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Number of territories unoccupied after the capture&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;gamemode_booty_winning&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;Team that is currently about to win&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;game_end&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;update_mvp_panel&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;winner&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pid_1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pid_2&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pid_3&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pscore_1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pscore_2&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pscore_3&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pdmg_1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pdmg_2&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;pdmg_3&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;spec_target_updated&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;leaderboard_leader_alert&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | byte&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;boardid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;reputation_rank_earned&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | byte&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;repid&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;rank&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_earned&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;player&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | byte&lt;br /&gt;
| &#039;&#039;entindex of the player&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;achievement ID&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_event_almost&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;my_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;req_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_event&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;cur_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;max_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_event_comp&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;achievement_name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | string&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;cur_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;max_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;comp_val&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;freezecam_started&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Client-side event for initiating the frozen part of the death cam&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;freezecam_freeze&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;The freeze frame has been taken&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;show_freezepanel&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Starts the death cam up and begins zooming towards the killer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;killer&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | short&lt;br /&gt;
| &#039;&#039;entindex&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;hide_freezepanel&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Death cam finished event client-side only&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;localplayer_melee_start_block&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Client-side event when the player starts blocking&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;localplayer_melee_start_charge&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Client-side event when the player starts a charged attack&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;localplayer_melee_attack&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Client-side event when the player releases an attack&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;charge&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | float&lt;br /&gt;
| &#039;&#039;Amount of charge&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;localplayer_melee_shield_bash&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Client-side event when the player performs a shield bash&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: #e3e3e3;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;localplayer_spotted_entity&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Client-side event when the player looks towards an entity&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 150px;&amp;quot; | &#039;&#039;&#039;entindex&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | int&lt;br /&gt;
| &#039;&#039;Entity index of spotted entity&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
	<entry>
		<id>http://wiki.pvkii.com/index.php?title=Cultural_and_Historic_References_in_Pirates,_Vikings_and_Knights_II&amp;diff=990</id>
		<title>Cultural and Historic References in Pirates, Vikings and Knights II</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=Cultural_and_Historic_References_in_Pirates,_Vikings_and_Knights_II&amp;diff=990"/>
		<updated>2015-07-25T15:48:12Z</updated>

		<summary type="html">&lt;p&gt;Felis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In many occasions Pirates, Vikings and Knights II makes use of several real-world and pop culture references for the sake of creating comic relief, whether it&#039;s with characters, locations or even with achievements. This page shows a vast list of references from various materials. A notable example of influence is the movie &#039;&#039;Monty Python and the Holy Grail&#039;&#039;, which served as the main inspiration for the mod.&lt;br /&gt;
==Classes==&lt;br /&gt;
===[[Berserker]]===&lt;br /&gt;
*one of his encouragement songs is a cover of &#039;&#039;Hungry Like the Wolf&#039;&#039; from the british band Duran Duran.&lt;br /&gt;
&lt;br /&gt;
===[[Heavy Knight]]===&lt;br /&gt;
*his model and personality is based on the Black Knight from the movie &#039;&#039;Monty Python and the Holy Grail&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Archer]]===&lt;br /&gt;
*one of his encouragement songs is the &#039;&#039;Monty Python and the Holy Grail&#039;&#039; overture song.&lt;br /&gt;
*the voice line &amp;quot;Thanks for standing still, you bastard&amp;quot; is a reference to the Sniper from &#039;&#039;Team Fortress 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===[[Man-at-Arms]]===&lt;br /&gt;
*his model and personality are based on the French Taunter from the movie &#039;&#039;Monty Python and the Holy Grail&#039;&#039;.&lt;br /&gt;
*most of his taunt voice lines are straight from the aforementioned character.&lt;br /&gt;
*one of his encouragement songs is a sample of France&#039;s national anthem.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
===General===&lt;br /&gt;
*&#039;&#039;&#039;Dr. Kevorkian:&#039;&#039;&#039; the name is a reference to Jack Kevorkian, an american pathologist infamously known for influencing the euthanasia debate and for his physician-assited suicides.&lt;br /&gt;
*&#039;&#039;&#039;Sharp Pointy Teeth!:&#039;&#039;&#039; it&#039;s name, thumbnail and description reference the killer rabbit from &#039;&#039;Monty Python and the Holy Grail&#039;&#039;, a rabbit known for devouring men.&lt;br /&gt;
*&#039;&#039;&#039;Otzi the Iceman:&#039;&#039;&#039; a reference to a human who was found preserved in ice in the Swiss Alpes for over five thousand years.&lt;br /&gt;
*&#039;&#039;&#039;This is Sparta!:&#039;&#039;&#039; it&#039;s name and thumbnail reference the quote of King Leonidas from &#039;&#039;300&#039;&#039;, the movie adaptation of Frank Miller&#039;s graphic novel of the same name.&lt;br /&gt;
*&#039;&#039;&#039;This is Madness!:&#039;&#039;&#039; similar to This is Sparta!, it references the quote of the persian messenger who gets kicked by King Leonidas in the movie.&lt;br /&gt;
*&#039;&#039;&#039;You Shall Not Pass!:&#039;&#039;&#039; a quote from Gandalf, the wizard from &#039;&#039;The Lord of the Rings&#039;&#039; books by J. R. R. Tolkien. The quote itself is from the movie adaptations by film director Peter Jackson.&lt;br /&gt;
*&#039;&#039;&#039;First Blood:&#039;&#039;&#039; it&#039;s title and thumbnail reference the 1982 movie of the same name starring Sylvester Stallone.&lt;br /&gt;
*&#039;&#039;&#039;The Last Crusade:&#039;&#039;&#039; it&#039;s title reference the third film of the &#039;&#039;Indiana Jones&#039;&#039; series.&lt;br /&gt;
*&#039;&#039;&#039;My Precious!:&#039;&#039;&#039; a quote from Gollum, from &#039;&#039;The Lord of the Rings&#039;&#039; books.&lt;br /&gt;
*&#039;&#039;&#039;Goldmember:&#039;&#039;&#039; a reference to &#039;&#039;Austin Powers&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Immaculate Imortals:&#039;&#039;&#039; a reference to the shock troopers of the Persian Empire from the movie &#039;&#039;300&#039;&#039;, which in reality they were regular soldiers.&lt;br /&gt;
*&#039;&#039;&#039;Pop, Lock and Drop It!:&#039;&#039;&#039; a reference to the rap song of the same name by Huey.&lt;br /&gt;
*&#039;&#039;&#039;Bitting the Hand that Feeds:&#039;&#039;&#039; a reference to the metaphor “bitting the hand that feeds you”, used around 600 b.C. by greek poeat Sappho and first recorded in english in 1711.&lt;br /&gt;
*&#039;&#039;&#039;Last Supper:&#039;&#039;&#039; both title and thumbnail reference the episode of Jesus Christ &#039;&#039;The Last Supper&#039;&#039;, from The New Testament, as well the famous painting of Leonardo DaVince of the same name.&lt;br /&gt;
*&#039;&#039;&#039;Knights of Ni!:&#039;&#039;&#039; a reference to the characters of the same name from &#039;&#039;Monty Python and the Holy Grail&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Madoff with the Chest:&#039;&#039;&#039; the title references stock broker Bernard Madoff, who contributed to the largest financial fraud in U.S. History.&lt;br /&gt;
*&#039;&#039;&#039;I&#039;m Burnin for You:&#039;&#039;&#039; it references a song by Blue Oyster.&lt;br /&gt;
*&#039;&#039;&#039;Stop That!:&#039;&#039;&#039; it&#039;s title, thumbnail and description reference The Colonel, a character from &#039;&#039;Monty Python&#039;s Flying Circus&#039;&#039;, played by Graham Chapman.&lt;br /&gt;
*&#039;&#039;&#039;Golden Ball:&#039;&#039;&#039; it references the Ballon d&#039;Or, an annual association football award from FIFA.&lt;br /&gt;
*&#039;&#039;&#039;Mighty Foot Engaged:&#039;&#039;&#039; this title references a message that appears when you use the &amp;quot;Quick Kick&amp;quot; feature in a video game &#039;&#039;Duke Nukem 3D&#039;&#039;. It is similar to PVKII&#039;s kick attack.&lt;br /&gt;
===[[Skirmisher#Achievements|Skirmisher]]===&lt;br /&gt;
*&#039;&#039;&#039;Holy Hand Grenade Of Antioch:&#039;&#039;&#039; it references the weapon used to kill the Killer Rabbit in &#039;&#039;Monty Python and the Holy Grail&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;From Davy Jones&#039; Locker:&#039;&#039;&#039; Davy Jones&#039; Locker is part of nautical folklore and it&#039;s used as an euphemism for the sea floor and as the resting place of the sailors who drowned at sea.&lt;br /&gt;
===[[Captain#Achievements|Captain]]===&lt;br /&gt;
*&#039;&#039;&#039;Captain Blackbeard:&#039;&#039;&#039; the name of a famous pirate.&lt;br /&gt;
*&#039;&#039;&#039;I Wish to Register a Complaint!:&#039;&#039;&#039; a quote from the famous Dead Parrot sketch from the television series &#039;&#039;Monty Python&#039;s Flying Circus&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Great Balls of Fire:&#039;&#039;&#039; a song originally written by Otis Blackwell.&lt;br /&gt;
===[[Gestir#Achievements|Gestir]]===&lt;br /&gt;
*&#039;&#039;&#039;Souvlaki:&#039;&#039;&#039; it&#039;s title references a popular greek fast food which consists of small pieces of meat and sometimes vegetables, grilled on a skewer.&lt;br /&gt;
*&#039;&#039;&#039;Shish Kebab:&#039;&#039;&#039; similar to Souvlaki, it references the kebab, a dish from the Middle East and Southern Asia which consists of meat, fish, or vegetables roasted or grilled in a skewer.&lt;br /&gt;
*&#039;&#039;&#039;Agrinanian Javelineer:&#039;&#039;&#039; it references the light troupers hired by Alexander the Great in most of his campaigns.&lt;br /&gt;
*&#039;&#039;&#039;Seaxmachine:&#039;&#039;&#039; it&#039;s references aren&#039;t clear but it can be one of these three examples: a machine used to stimulate human sexual intercourse, a song by The Godfather of Soul James Brown, or the character Sex Machine from Robert Rodriguez&#039;s 1996 film &#039;&#039;From Dusk till Dawn&#039;&#039;.&lt;br /&gt;
===[[Heavy Knight#Achievements|Heavy Knight]]===&lt;br /&gt;
*&#039;&#039;&#039;Get to the Choppa:&#039;&#039;&#039; a reference to a famous quote by Arnold Schwarzenegger from the 1987 film &#039;&#039;Predator&#039;&#039;.&lt;br /&gt;
===[[Archer#Achievements|Archer]]===&lt;br /&gt;
*&#039;&#039;&#039;Legolas:&#039;&#039;&#039; a reference to the character of the same name from &#039;&#039;The Lord of the Rings&#039;&#039; books.&lt;br /&gt;
*&#039;&#039;&#039;Robin Hood:&#039;&#039;&#039; a reference to the famous british folklore hero of the same name.&lt;br /&gt;
*&#039;&#039;&#039;Cornish Game Hen:&#039;&#039;&#039; despite it&#039;s name, Cornish hen is a strain of commercial meat chicken and not actual game bird.&lt;br /&gt;
*&#039;&#039;&#039;I Can&#039;t Belive it&#039;s Not Butter!:&#039;&#039;&#039; a butter substitute which got famous worldwide by it&#039;s bizarre name.&lt;br /&gt;
*&#039;&#039;&#039;Clay pigeon:&#039;&#039;&#039; it&#039;s name is a reference to clay pigeon shooting, the art of shooting a firearm at flying targets, which themselves are called clay pigeons.&lt;br /&gt;
===[[Man-at-Arms#Achievements|Man-at-Arms]]===&lt;br /&gt;
*&#039;&#039;&#039;Sacre Blur!:&#039;&#039;&#039; a pun of the word Sacré Coeur, or Sacred Heart in french.&lt;br /&gt;
*&#039;&#039;&#039;French Submarine:&#039;&#039;&#039; the title is a reference to The Beatles&#039; song &#039;&#039;Yellow Submarine&#039;&#039;, while the thumbnail is a reference to the 1968 movie of the same name.&lt;br /&gt;
*&#039;&#039;&#039;The One Who Knocks:&#039;&#039;&#039; the title references a quote said by Walter White, the main character from the television series &#039;&#039;Breaking Bad&#039;&#039;. The thumbnail parodies the artwork of the fourth season, the one where the quote was first heard.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Achievements]]&lt;br /&gt;
*[[Did you know that?]]&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
	<entry>
		<id>http://wiki.pvkii.com/index.php?title=Multiplayer_Options&amp;diff=989</id>
		<title>Multiplayer Options</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=Multiplayer_Options&amp;diff=989"/>
		<updated>2015-07-25T15:25:09Z</updated>

		<summary type="html">&lt;p&gt;Felis: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:advanced_settings.jpg|right|472px]]&lt;br /&gt;
&#039;&#039;&#039; Field of View &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Field of View affects how your camera sees the world around you. You should only change this if you know a specific FOV you prefer. You can choose between 75-110.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Parrot Name &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Change the name of your parrot. This name will show up when players aim their weapon at the parrot or when they kill it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Control method for attacking &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can choose one of three ways to determine attack direction: &lt;br /&gt;
&lt;br /&gt;
*Mouse motion: When you attack, you move your mouse toward the direction from which to attack, e.g. you move your mouse up to ready an overhead attack.&lt;br /&gt;
&lt;br /&gt;
*Movement keys: The attack corresponds to whichever direction you&#039;re moving, e.g. you move backwards to ready a stab attack.&lt;br /&gt;
&lt;br /&gt;
*Movement keys inverted: The same as above, but the attack directions are reversed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Control method for blocking &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Automatic: You block direction is automatically chosen based on the attack direction of the enemy at whom you&#039;re currently looking.&lt;br /&gt;
&lt;br /&gt;
*Mouse motion: You select your block direction based on the direction of your mouse movement.&lt;br /&gt;
&lt;br /&gt;
*Movement keys: The block direction corresponds with your movement.&lt;br /&gt;
&lt;br /&gt;
*Movement keys inverted: The same as above, but the block directions are reversed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable hint popups &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Messages will pop-up throughout gameplay to give you hints on what to do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Show objective markers &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Icons appear on-screen to mark the map&#039;s objectives, e.g. you&#039;ll know where the enemies hold their booty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Objective markers distance units &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can change objective markers distance units to metric or feet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable announcer voice &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Announcers direct the flow of gameplay based on what&#039;s happening. If a base is under attack, or another team is on the verge of winning, the announcer will let you know.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable real-time render-to-texture shadows (CPU Intensive) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nicer shadows, but CPU intensive. Not recommended for low-end machines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable aberration effect for damage received &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Makes an aberration effect in your vision when you receive damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable advanced powderhorn blast effect &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Makes a prettier powderhorn explosion, not recommended for low-end machines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable player debuff particles &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enables a stinky particle cloud on debuffed players, turn off for better performance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Use advanced model shaders (mainly player models) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Makes the player models look nicer in cost of performance, not recommended for low-end machines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Display crosshairs with melee weapons &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When this is enabled, your melee weapons will still have crosshairs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Draw peripheral vision indicators &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When an enemy leaves your field of view, a small indicator will show you where they went for a short period of time. This helps you keep track of your adversaries during intense and fast-paced melee combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Play debuff crit hit sounds &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Plays a sound when you hit a debuffed enemy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Play a hit sound when you injure an enemy &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Plays a sound when you hit an enemy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Show special player status in scoreboard &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Developers, Testers, Donators, and Admins have special statuses that show up on the scoreboard. Some servers have steam community groups setup that give you a special status when you&#039;re in their group. This option lets you show or hide your special player status.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Enable freeze-frame death camera (also depends on server) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The freeze-frame camera will zoom in on the player who killed you, and allows for some great screenshots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Auto-save screenshots of each freeze-frame death &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This option allows you to automatically save screenshots of every freeze-frame death.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Auto-save a scoreboard screenshot at the end of a map &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Automatically save a screenshot of the scoreboard at the end of every map.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Head bob &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enables a head bob effect while running.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Melee view effects &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Enables view movement effects on swings.&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
	<entry>
		<id>http://wiki.pvkii.com/index.php?title=File:MAAWenchy.jpg&amp;diff=946</id>
		<title>File:MAAWenchy.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=File:MAAWenchy.jpg&amp;diff=946"/>
		<updated>2015-07-06T18:52:22Z</updated>

		<summary type="html">&lt;p&gt;Felis: Felis uploaded a new version of &amp;amp;quot;File:MAAWenchy.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Man-at-Arms Achievement.&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
	<entry>
		<id>http://wiki.pvkii.com/index.php?title=File:MAABusiness.jpg&amp;diff=945</id>
		<title>File:MAABusiness.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=File:MAABusiness.jpg&amp;diff=945"/>
		<updated>2015-07-06T18:50:59Z</updated>

		<summary type="html">&lt;p&gt;Felis: Felis uploaded a new version of &amp;amp;quot;File:MAABusiness.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Man-at-Arms Achievement.&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
	<entry>
		<id>http://wiki.pvkii.com/index.php?title=Main_Page&amp;diff=520</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=Main_Page&amp;diff=520"/>
		<updated>2015-03-31T18:16:06Z</updated>

		<summary type="html">&lt;p&gt;Felis: Misclick, sorry!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-size:100%;text-align: center&amp;quot; | Welcome to the&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;font-size:200%;text-align: center&amp;quot; | Pirates, Vikings &amp;amp; Knights II Wiki&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size:100%;text-align: center&amp;quot; | with [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and growing...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pirates, Vikings &amp;amp; Knights II Is a Half-Life 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance, and power.&lt;br /&gt;
&lt;br /&gt;
PVKII pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal. Strengths and weaknesses will take place in a Rock, Paper, Scissors kind of fashion.&lt;br /&gt;
Cooperation will lead you to victory and glory! &lt;br /&gt;
&lt;br /&gt;
They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports, and more!&lt;br /&gt;
&lt;br /&gt;
Immerse yourself in the PVKII world!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%&amp;quot; colspan=&amp;quot;7&amp;quot; | [[Classes]]&lt;br /&gt;
[[Image:Pirates.png|link=Pirates]][[Image:Vikings.png|link=Vikings]][[Image:Knights.png|link=Knights]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:140%;text-align: center;background-color:#E67474;&amp;quot; colspan=2 | [[Pirates]]&lt;br /&gt;
! style=&amp;quot;font-size:140%;text-align: center;background-color:#8CDC94;&amp;quot; colspan=2 | [[Vikings]]&lt;br /&gt;
! style=&amp;quot;font-size:140%;text-align: center;background-color:#8CA7DC;&amp;quot; colspan=2 | [[Knights]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetskirmy.jpg|120px|link=Skirmisher]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetcap.jpg|120px|link=captain]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetzerk.jpg|120px|link=berserker]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meethusc.jpg|120px|link=huscarl]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meethk.jpg|120px|link=heavy Knight]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetarch.jpg|150px|link=archer]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Meetsharp.jpg|120px|link=sharpshooter]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Freebooter.jpg|150px|link=freebooter]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetgest.jpg|120px|link=gestir]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Bondi2.jpg|100px|link=bondi]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:maa.jpg|100px|link=Man-at-Arms]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Assassin.jpg|120px|link=assassin]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Freebooter]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Bondi]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Man-at-Arms]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Ealer.jpg|120px|link=&#039;Ealer]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Buccaneer.jpg|100px|link=Buccaneer]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Seiokonanewcolor.jpg|110px|link=Seio-Kona]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Jarl.jpg|120px|link=Jarl]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Cleric.jpg|110px|link=Cleric]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Lord.jpg|100px|link=lord]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[&#039;Ealer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Buccaneer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Seio-Kona]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Jarl]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Cleric]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Lord]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;background-color:#fbbd19&amp;quot; colspan=10 | Guidance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:gettingstarted.jpg|150px|link=Getting started]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:combat2.jpg|100px|link=Combat]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:tactic.jpg|120px|link=Tactics]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:chest.jpg|100px|link=Gamemodes]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:achievementssmall.jpg|100px|link=Achievements]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:history.jpg|150px|link=History]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:team.jpg|100px|link=PVKII Developer team]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Getting started]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Combat]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Tactics]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Gamemodes]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Achievements]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[History]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[PVKII Developer team]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 50%;background-color:#ffca5f&amp;quot; | Maps&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 50%;background-color:#ffca5f&amp;quot; | Trivia&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:officialmaps.jpg|150px|link=Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:unreleasedmaps.jpg|150px|link=Unreleased Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[file:custommaps.jpg|150px|link=Custom Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Image:secret.jpg|150px|link=Did you know that?]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:Slang.jpg|150px|link=Slang]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:faq.jpg|150px|link=FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Unreleased Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Custom Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Did you know that?]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Slang]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[FAQ]]&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:180%;text-align: center;background-color:#fbbd19&amp;quot; class=&amp;quot;header&amp;quot; colspan=&amp;quot;7&amp;quot; |Reviews, Interviews &amp;amp; Articles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:Rabbit_Robot.png|130px|link=Rabbit-Robot Article]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:gamespy.jpg|200px|link=Planet Half-Life Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:geeks.gif|150px|link=Crazytalk &amp;amp; Crackapolly Talk Geek]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:Moddb.png|150px|link=ModDB Video Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:notavailable.gif|130px|&#039;Ten Questions&#039; Forum Interview]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Rabbit-Robot Article]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Planet Half-Life Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Crazytalk &amp;amp; Crackapolly Talk Geek]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[ModDB Video Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[&#039;Ten Questions&#039; Forum Interview]]&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 33%;background-color:#ffca5f&amp;quot; | [[Planet Half-Life Review]]&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 34%;background-color:#ffca5f&amp;quot; | [[PCGamer UK Review]]&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 33%;background-color:#ffca5f&amp;quot; | [[Mod DB Review]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Pirates, Vikings and Knights II is here to stay and is setting up a very attractive shop&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;The rampant silliness and absurd title hide a remarkably robust and satisfying melee game&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Prepare yourself for the most intense, action-packed battle of your life!&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Best use of a bird in a video game ever. Keep animal right activists at a distance.&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;The Parrot: Now in hot competetion with the gravity gun for best videogame weapon ever. No crackers are save, no eyes impeckable.&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;I will be keeping Pirates Vikings and Knights II installed for a long, long, time.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Some of the best mood setting music to be had in a video game&amp;quot;&#039;&#039;&lt;br /&gt;
||&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;One of the greatest Half-Life 2 mods to date.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Awe inspiring visuals&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Well polished and balanced&amp;quot;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PVKII ==&lt;br /&gt;
* http://www.pvkii.com&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
&lt;br /&gt;
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
	<entry>
		<id>http://wiki.pvkii.com/index.php?title=Main_Page&amp;diff=519</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.pvkii.com/index.php?title=Main_Page&amp;diff=519"/>
		<updated>2015-03-31T18:13:24Z</updated>

		<summary type="html">&lt;p&gt;Felis: Reverted edits by VincentJ (talk) to last revision by Crazytalk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pirates, Vikings &amp;amp; Knights II Is a Half-Life 2 Modification based on 3 teams from times past locked in a never-ending battle for wealth, dominance, and power.&lt;br /&gt;
&lt;br /&gt;
PVKII pits each team against one another in a variety of different scenarios enabling a varied, strategic, and fun gameplay. Each team has its overall strengths and weaknesses, as well as each member within those teams contributing special abilities for the success or failure of each goal. Strengths and weaknesses will take place in a Rock, Paper, Scissors kind of fashion.&lt;br /&gt;
Cooperation will lead you to victory and glory! &lt;br /&gt;
&lt;br /&gt;
They will battle in territories familiar to them such as Medieval Castles, European Villages, Winter Landscapes, Grassy Plains, Sea Vessels, Catacombs, Sea Ports, and more!&lt;br /&gt;
&lt;br /&gt;
Immerse yourself in the PVKII world!&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-size:100%;text-align: center&amp;quot; | Welcome to the&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;font-size:200%;text-align: center&amp;quot; | Pirates, Vikings &amp;amp; Knights II Wiki&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-size:100%;text-align: center&amp;quot; | with [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and growing...&lt;br /&gt;
|}&lt;br /&gt;
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{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%&amp;quot; colspan=&amp;quot;7&amp;quot; | [[Classes]]&lt;br /&gt;
[[Image:Pirates.png|link=Pirates]][[Image:Vikings.png|link=Vikings]][[Image:Knights.png|link=Knights]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:140%;text-align: center;background-color:#E67474;&amp;quot; colspan=2 | [[Pirates]]&lt;br /&gt;
! style=&amp;quot;font-size:140%;text-align: center;background-color:#8CDC94;&amp;quot; colspan=2 | [[Vikings]]&lt;br /&gt;
! style=&amp;quot;font-size:140%;text-align: center;background-color:#8CA7DC;&amp;quot; colspan=2 | [[Knights]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetskirmy.jpg|120px|link=Skirmisher]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetcap.jpg|120px|link=captain]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetzerk.jpg|120px|link=berserker]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meethusc.jpg|120px|link=huscarl]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meethk.jpg|120px|link=heavy Knight]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetarch.jpg|150px|link=archer]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Sharpshooter.jpg|120px|link=sharpshooter]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Freebooter.jpg|150px|link=freebooter]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:meetgest.jpg|120px|link=gestir]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Bondi2.jpg|100px|link=bondi]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:maa.jpg|100px|link=Man-at-Arms]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Assassin.jpg|120px|link=assassin]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Sharpshooter]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Freebooter]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | &lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Bondi]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Man-at-Arms]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Ealer.jpg|120px|link=&#039;Ealer]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Buccaneer.jpg|100px|link=Buccaneer]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Seiokonanewcolor.jpg|110px|link=Seio-Kona]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Jarl.jpg|120px|link=Jarl]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Cleric.jpg|110px|link=Cleric]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[Image:Lord.jpg|100px|link=lord]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[&#039;Ealer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Buccaneer]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Seio-Kona]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Jarl]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Cleric]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Lord]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;background-color:#fbbd19&amp;quot; colspan=10 | Guidance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:gettingstarted.jpg|150px|link=Getting started]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:combat2.jpg|100px|link=Combat]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:tactic.jpg|120px|link=Tactics]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:chest.jpg|100px|link=Gamemodes]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:achievementssmall.jpg|100px|link=Achievements]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:history.jpg|150px|link=History]]&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[image:team.jpg|100px|link=PVKII Developer team]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Getting started]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Combat]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Tactics]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Gamemodes]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Achievements]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[History]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[PVKII Developer team]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 50%;background-color:#ffca5f&amp;quot; | Maps&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 50%;background-color:#ffca5f&amp;quot; | Trivia&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:officialmaps.jpg|150px|link=Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:unreleasedmaps.jpg|150px|link=Unreleased Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[file:custommaps.jpg|150px|link=Custom Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Image:secret.jpg|150px|link=Did you know that?]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:Slang.jpg|150px|link=Slang]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:faq.jpg|150px|link=FAQ]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Unreleased Official Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Custom Maps]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Did you know that?]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Slang]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[FAQ]]&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-size:180%;text-align: center;background-color:#fbbd19&amp;quot; class=&amp;quot;header&amp;quot; colspan=&amp;quot;7&amp;quot; |Reviews, Interviews &amp;amp; Articles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:Rabbit_Robot.png|130px|link=Rabbit-Robot Article]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:gamespy.jpg|200px|link=Planet Half-Life Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:geeks.gif|150px|link=Crazytalk &amp;amp; Crackapolly Talk Geek]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:Moddb.png|150px|link=ModDB Video Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[image:notavailable.gif|130px|&#039;Ten Questions&#039; Forum Interview]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Rabbit-Robot Article]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Planet Half-Life Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[Crazytalk &amp;amp; Crackapolly Talk Geek]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[ModDB Video Interview]]&lt;br /&gt;
! style=&amp;quot;text-align: center&amp;quot; | [[&#039;Ten Questions&#039; Forum Interview]]&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;width: 100%;border: 1px solid darkgray;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 33%;background-color:#ffca5f&amp;quot; | [[Planet Half-Life Review]]&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 34%;background-color:#ffca5f&amp;quot; | [[PCGamer UK Review]]&lt;br /&gt;
! class=&amp;quot;header&amp;quot; style=&amp;quot;font-size:180%;width: 33%;background-color:#ffca5f&amp;quot; | [[Mod DB Review]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Pirates, Vikings and Knights II is here to stay and is setting up a very attractive shop&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;The rampant silliness and absurd title hide a remarkably robust and satisfying melee game&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Prepare yourself for the most intense, action-packed battle of your life!&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Best use of a bird in a video game ever. Keep animal right activists at a distance.&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;The Parrot: Now in hot competetion with the gravity gun for best videogame weapon ever. No crackers are save, no eyes impeckable.&amp;quot;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;I will be keeping Pirates Vikings and Knights II installed for a long, long, time.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Some of the best mood setting music to be had in a video game&amp;quot;&#039;&#039;&lt;br /&gt;
||&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;One of the greatest Half-Life 2 mods to date.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Awe inspiring visuals&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;font-size:130%;text-align: center&amp;quot; | &#039;&#039;&amp;quot;Well polished and balanced&amp;quot;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PVKII ==&lt;br /&gt;
* http://www.pvkii.com&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
&lt;br /&gt;
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User&#039;s Guide] for information on using the wiki software.&lt;/div&gt;</summary>
		<author><name>Felis</name></author>
	</entry>
</feed>