Gestir Strategy

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Characters with the ranged melee advantage, i.e. the Gestir. Depending on their aim can guarantee their attacks hit their opponent first and have a good chance of escaping a perfect parry due to their distance. They can power attack before an opponents power attack will land, and they can make quick jabs at their opponent while he charges his attack.

A Gestir excels at combat in open areas where he has room to maneuver. This is also where ranged combat will give you the edge and perhaps force him to use his secondary weapons. A Gestir's side attacks are quick jabs, while his forward and back attacks are strong thrusts. Many gestir's rely on landing their power attacks to deal constant damage on an opponent with a shorter weapon. If you have said shorter weapon try to turn this battle to ranged weapons and kite him around. If you don't have a real ranged weapon be prepared to take some damage through your parry or time your power attacks to get the double stun while you draw him into tighter quarters where you can get him stuck on walls and into your melee range. A Gestir chasing a retreating opponent may spot this ruse and instead use his javelins to soften you up. If you can avoid them then you will be in good shape to face him in melee under better terms. He may continue to charge all of his attacks but it should be easier to get in close and spam attacks for more damage against him. Also, the Gestir's spear does count as a small weapon and can be parried by other small weapons so if you know his timing is off or if he tries to spam, you can perfect parry him.