Heavy Knight Strategy: Difference between revisions

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(Created page with "Heavy Knights rely on their armor for intimidation as much as protection, and on their teammates for kills as much as their own weapons. == General Strategy == *Anticipate e...")
 
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Heavy Knights rely on their armor for intimidation as much as protection, and on their teammates for kills as much as their own weapons.
Heavy Knights rely on their armor for intimidation as much as protection, and on their teammates for kills as much as their own weapons.
[[File:HeavyKnight_Tactic.jpg|left|200px]]




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*The short sword swings quickly, at least compared to the Two-handed Sword. Back enemies into corners and rack up combos after a bash to draw out the sting.
*The short sword swings quickly, at least compared to the Two-handed Sword. Back enemies into corners and rack up combos after a bash to draw out the sting.
*Try not to bash enemies out of the path of an Archer's arrow.
*Try not to bash enemies out of the path of an Archer's arrow.
*Take a hit on your shield and retaliate with quick bash and counter-attack. You'll come out unscathed, but they'll be stunned and bleeding.
*Take a hit on your shield and retaliate with a quick bash and counter-attack. You'll come out unscathed, but they'll be stunned and bleeding.





Revision as of 07:19, 11 April 2015

Heavy Knights rely on their armor for intimidation as much as protection, and on their teammates for kills as much as their own weapons.

HeavyKnight Tactic.jpg



General Strategy

  • Anticipate enemy movements, cut them off, and corner them.
  • Avoid becoming surrounded.
  • When supported by team mates, block and absorb attacks to leave your enemies exposed for them.
  • Avoid absorbing attacks. If your opponents decide they want to leave after charging a special, you're not fast enough to catch them.
  • You'll need to collect around 4 armor pick-ups to refill a depleted armor gauge.
  • You have enough armor to last until you die.
  • Avoid standing in front or Archers.
  • Be not afraid; your armor isn't just armor. It's like the Berserker's muscles. Intimidating.
  • Your offensive power is closely tied to your defensive abilities.


Weapon Specific Strategy

Two-Handed Sword

The Heavy Knight of weaponry, the slowest, largest, and deadliest sword in the game.

  • It's capable of perfectly parrying any melee weapon, and its range is good for counter-attacking despite your speed.
  • One fully charged strike is often enough to weaken a Pirate so much that they leave you alone.
  • Against smaller weapons, you can afford to use uncharged attacks. They're still some of the most deadly.
  • The recovery time after a swing is quite long. Try not to miss, and keep the attack held as long as necessary.
  • If your opponent refuses to move into attack range, hold your attack and back them into a corner. Block if they try to rush you.


Special: Chopper

One of the smallest areas of effect, yet somehow one of the easiest to aim. Good for noscopes.

  • A quick spin with the sword leveled at neck-height. Strangely, ducking has no effect on how decapitated one becomes.
  • Use it after a successful attack, but before the retaliation.
  • If you know an enemy is about to hit you in the back, use it without turning around. Oldest trick in the book...
  • Enemies stuck in corners will have absolutely no hope of escape.
  • You're stuck in place during the spin, and vulnerable to ranged attacks, as well as anybody nearby that was not caught in the spin.
  • Following up with an attack is difficult due to the heavy knockback, and the slow swing speed of the sword.


Sword & Shield

A sturdy shield. Behind it, you're more likely to die by walking off of a cliff than you are to be slain.

  • Bash two-handed weapons away with this if you keep getting hit with fully charged attacks.
  • The short sword swings quickly, at least compared to the Two-handed Sword. Back enemies into corners and rack up combos after a bash to draw out the sting.
  • Try not to bash enemies out of the path of an Archer's arrow.
  • Take a hit on your shield and retaliate with a quick bash and counter-attack. You'll come out unscathed, but they'll be stunned and bleeding.


See Also

Heavy Knight

Tactics

Combat