Lord: Difference between revisions
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[[image:lordfull.jpg|thumb|right|Concept art of the Lord made by Hengishammer from the [[PVKII Developer team]]]] | [[image:lordfull.jpg|thumb|right|Concept art of the Lord made by Hengishammer from the [[PVKII Developer team]]]] | ||
The Lord is the | The Lord is the Lord class for the [[Knights]]. His most unique weapon was the War Drum, which is a supporting weapon that could empower fellow knights when played. | ||
==Weapons== | ==Weapons== | ||
=== '''Warhammer and Shield''' === | === '''Warhammer and Shield''' === | ||
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<li style="display: inline-block;"> [[image:lordrender.jpg|thumb|right|Render of the Lord's model made by the 3D artist James Davis]] </li> | <li style="display: inline-block;"> [[image:lordrender.jpg|thumb|right|Render of the Lord's model made by the 3D artist James Davis]] </li> | ||
<li style="display: inline-block;"> [[image:lordsculpt.jpg|thumb|right|Sculpt of the Lord's face also done by James Davis]] </li> | <li style="display: inline-block;"> [[image:lordsculpt.jpg|thumb|right|Sculpt of the Lord's face also done by James Davis]] </li> | ||
==Trivia== | |||
* An iteration of The Lord is planned to return in some form for a future gamemode called [[Gamemodes#Revolt|Revolt]]. | |||
==See Also== | |||
[[Cut Classes]] | |||
[[Category: Cut Content]] | |||
[[Category: Knights]] | |||
Latest revision as of 11:36, 10 August 2025
The Lord is the Lord class for the Knights. His most unique weapon was the War Drum, which is a supporting weapon that could empower fellow knights when played.
Weapons
Warhammer and Shield
Damage: Moderate
Damage Type: Blunt/Bashing
Speed: Medium/Fast
Primary Attack: This will bash with the warhammer at the opponent. (4 methods of attack)
Block: Holding Block holds the shield up to block. While the shield is being held up, using primary attack will bash with the shield. Release secondary to lower the shield.
Special: This is a move where the Lord attacks with an overhead strike using both hands on his war hammer to create a powerful hit that knocks the opponent back, and blurs vision along with dizziness as well as taking a goodly amount of damage with it.
Two-Handed Flail
Damage: Heavy
Damage Type: Blunt
Speed: Very Slow
Primary Attack: The longer held back, the more damage is caused. The highest point of damage causes knock back & Dizzy with damage. (2 methods of attack)
Block: Enables Lord to slowly block incoming Attacks.
War Drum
Stats Boosted: Walk Speed & Health
Special Awarded: Strategic Sense
Radius of Effect: TBA
Primary Attack: Holding primary attack starts playing the war drums. Any Knights within the radius during this time will be given stat boosts and a strategic sense. The drum can only be played for an allotted time, then there's a 30 second break before it can be used again. The effects of the drum will wear off 10-15 seconds after the Lord stops.
Strategic Sense: As long as the song plays, Relic positions, Flag Positions, and any live but unlit keg barrels are shown on their maps with icons. After the effects of the song wear off, the icons fade.
Gallery
Trivia
- An iteration of The Lord is planned to return in some form for a future gamemode called Revolt.


