Official Maps: Difference between revisions

From PVKII Wiki
Jump to navigation Jump to search
No edit summary
 
(10 intermediate revisions by the same user not shown)
Line 1: Line 1:
=='''Booty'''==
Pirates, Vikings and Knights II is notable for its official maps, not only gameplay-wise, but for its sheer variety of locations and level design, each map completely unique and visually stunning. As of December 2017 the mod supports 15 official maps, two of which have a variant of their own, giving the mod a grand total of 17 official maps.
===Forgotten===
''Main Article: [[Forgotten]]''
[[Image:bt_forgotten.jpg|right|200px|thumb|Picture of Forgotten]]


'''Author'''
==Official Map Listing==
{{Template:BootyMaps}}


Jahhur


'''Decription'''
{{Template:LTSMaps}}


Forgotten takes you to a long lost empire hidden within long forgotten mountains. The overgrown foliage and un-sustained architecture hint that this place has been abandoned for quite some time. Each team spawns in their own area of this lost civilization and has only one interest - to capture and hold as much treasure as possible. All three teams start each round with 1 chest; there are 3 additional chests scattered throughout the map. Each team must hold as many chests as possible until their counter reaches zero.


===Island===
{{Template:TWMaps}}
''Main Article: [[Island]]''
[[Image:bt_island.jpg|right|200px|thumb|Picture of Island]]


'''Author'''


Gaz
{{Template:TerritoryMaps}}


'''Decription'''
Stranded on an island in the Carribbean lies a small castle. This castle has been holding chests of treasure for many years, but the Knights who control it are in for a huge surprise. Docked nearby are two enemy ships, one bearing Vikings and one bearing Pirates.
At the start of each round, the Knights team controls 6 chests. It is their job to defend the chests with as much honor as possible.
The Pirates and Vikings task is simple, storm the castle and steal the chests. Things may get a little more difficult, though, when it comes time to hold the chests. They'll be fighting with the Knights and each other to hold as many chests as possible.
It must also be noted that all three teams will need a strong will power to avoid hanging out in the Hubb Jubb Cafe drinking all day!
===Pinegrove===
'''Author'''
'''Description'''
===Townsquare===
'''Author'''
''''Description'''
=='''Last Team Standing'''==
=== Arena ===
[[Image:lts_arena.jpg|right|200px|thumb|Picture of Arena]]
'''Authors'''
Jahhur & YeeHaa
'''Decription'''
The arena is set and the players are ready. Fighting to the death is their only objective. The team that eliminates the other two will be victorious and earn their freedom! Best be swift about it, rumors are abound that the nearby volcano is ready to burst!
===Cathedral===
[[Image:lts_cathedral.jpg|right|200px|thumb|Picture of Cathedral]]
'''Author'''
Jahhur
'''Decription'''
Though a Cathedral is the last place you want to be caught killing, the gods will surely forgive you this time. All three teams have found themselves stuck in battle in this run down and nearly forsaken place, it's up to you to eliminate the other teams and earn your escape! Unfortunately, if you're not quick enough to escape, you may find it too late; the cathedral looks ready to collapse under its own weight and the wind outside is surely not helping!
===Gravedanger===
'''Author''''
'''Description'''
===Town===
'''Author'''
'''Description'''
=='''Trinket Wars'''==
===Desertruin===
[[Image:hg_desertruin.jpg|right|200px|thumb|Picture of Desertruin]]
'''Author'''
YeeHaa
'''Decription'''
Taking place in the ruins of an unknown desert civilization, tw_desertruin pits the three teams against each other in a fight for precious trinkets. Players must band together to take hold of their trinket and kill their opponents. With each Trinket based kill, the team comes that much closer to victory!
===Frostbite===
[[Image:hg_frostbite.jpg|right|200px|thumb|Picture of Frostbite]]
'''Author'''
Jahhur
'''Decription'''
Frostbitten and hungry, the players must navigate their way around this beautiful fortress in search of powerful trinkets. Once the trinket is acquired by a team, it is their duty to seek out and kill as many enemies as possible. When enough enemies have been sacrificed to the gods, that team will be victorious!
===Temple===
[[Image:hg_temple.jpg|right|200px|thumb|Picture of Temple]]
'''Author'''
Crazytalk
'''Decription'''
Deep within the catacombs of a dark temple, the players find their only escape is through ancient trinkets. Players must seek out their trinkets to claim them as their own, then use them to sacrifice a designated number of enemies. Once this task is accomplished, the players of that team will be victorious. As they say, to the victor lies the spoils! Be warned, however, for there are more than swords and arrows to worry about. Dozens of traps have been set throughout this ancient place, and one false move could be all it takes to trigger them!
===Tortuga===
'''Author'''
'''Description'''
===Fort===
'''Author'''
'''Description'''
=='''Territory'''==
===Sandstorm===
[[Image:te_sandstorm.jpg|right|200px|thumb|Picture of Sandstorm]]
'''Authors'''
Crazytalk & Jahhur (& YeeHaa)
'''Decription'''
Trapped by a menacing Sandstorm with few resources, the teams find themselves fighting over what little is left. Whether it's the Cache of Weapons, the Supplies of Food or the Water-Bearing Oasis, players must fight their way to the strategic points. Capture the points and defend them valiantly to win the round!
te_sandstorm is based loosely off the original desertruin by YeeHaa.
===Tortuga===
'''Author'''
'''Description'''
===Cara===
'''Author'''
'''Description'''
=='''Objective Push & Team Deathmatch'''==
There are no official maps released yet with the Objective Push or Team Deathmatch game modes. The materials however are released for custom mappers to use, so they can make a map with these game modes. And mappers have done this, you can look for some of them in the custom map section of this wiki here: [[Custom_Maps#Objective_Push]]


{{Template:DMMaps}}




----
----
<nowiki></nowiki>
<nowiki></nowiki>
[[Category: Maps]]
[[Category: Official Maps]]

Latest revision as of 06:07, 21 December 2017

Pirates, Vikings and Knights II is notable for its official maps, not only gameplay-wise, but for its sheer variety of locations and level design, each map completely unique and visually stunning. As of December 2017 the mod supports 15 official maps, two of which have a variant of their own, giving the mod a grand total of 17 official maps.

Official Map Listing

Booty
Forgotten Island Pinegrove Townsquare
Forgotten widescreen.png Island widescreen.png Pinegrove widescreen.png Townsquare widescreen.jpg


Last Team Standing
Arena Cathedral Gravedanger Town
Arena widescreen.png Cathedral widescreen.png Gravedanger widescreen.png Town widescreen.png


Trinket Wars
Fort Frostbite Desertruin Temple Tortuga
Fort widescreen.png Frostbite widescreen.png Desertruin widescreen.png Temple widescreen.png Tortuga widescreen.png


Territory
Cara Sandstorm Tortuga
Cara widescreen.png Sandstorm widescreen.png Tortuga widescreen.png


Deathmatch
Fort
Fort widescreen.png