Skirmisher Strategy: Difference between revisions

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The Skirmisher is a light and fast class. In fact, he is the fastest class in the game but also the one with the lowest health and armor. He is equipped with a cutlass, six pistols and an explosive powderkeg. He relies on his speed and can easily outrun any class.
The Skirmisher is the lightest and fastest class in the game. He is equipped with a cutlass, six pistols and an explosive powderkeg. He relies on his speed to casually outrun the other classes.
[[File:skirmisher_tactic.jpg|left|200px]]
 
 




== General Strategy ==
== General Strategy ==
*The Skirmisher is the fastest class in the game. Use your speed to quickly enter and exit melee combat
*Use your speed to quickly enter and exit melee combat.
*Be aware of your low health and armor. Nothing will one-hit kill you but a fully charged claymore swing will bring you quite close to it
*Flank your opponents, and attack them from unexpected angles while they're busy.
*Try to dodge as many strikes and projectiles as possible.  
*Be aware of your low health and armor. Nothing will kill you in one hit, but almost everything will kill you in two.
*You can easily leave opponents alone and grab some health and armor while they chase you around the map
*Use jumping, rolling, baiting, and dodging to avoid as many strikes and projectiles as possible.  
*Choose your opponents
*You can easily leave opponents behind and grab some health and armor while they chase you around the map.
*Don't play fair. You are a pirate
*Choose your opponents carefully.
*Forget about honorably finishing duels. You are a Pirate.
 


==Weapon Specific Strategy==
==Weapon Specific Strategy==


===Cutlass===
===Cutlass===
This is your main weapon. It's very quick and can kill light classes like [[Archer]] and [[Gestir]] quite fast. Killing heavier classes like [[Heavy Knight]] and [[Huscarl]] requires finesse and skill.
This is your main weapon. It's quick and can kill light classes like the [[Archer]] and [[Gestir]] quite fast. Killing heavier classes like the [[Heavy Knight]] and [[Huscarl]] requires finesse.


*The Cutlass is very fast. Use this to your advantage and change your attack direction alot to confuse your enemies' defense
*The Cutlass is ''fast''. Use that to your advantage, and change your attack direction to confuse your enemy's defense.
*Your running speed often allows you to deal one or two quick strikes on your enemy and get out of his reach before he even notices
*Your speed often permits you to strike once or twice and retreat out of reach before you're even noticed.
*If you cannot escape enemies' strikes try to parry them. This will greatly reduce the damage taken
*If you cannot escape an enemy's strikes, try to parry them instead. It will greatly reduce the damage taken.
*The Cutlass is quickly fully charged. Use quick chains of fully charged attacks against blocking opponents. This way you won't get perfect parried which is very important against large weapons (Bigaxe, Two-Handed Axe and Claymore) as one counterattack can seal your fate
*The Cutlass is quick to charge fully. Use chains of charged attacks against blocking opponents. This will prevent perfect parries and counter-attacks which could seal your fate.
*Use fully charged attacks against other fully charged weapons in order to stun your enemy. Your quick charge often allows you to do this in time
*Use fully charged attacks against other fully charged weapons to stun your enemy. Your quicker charge allows you to follow up with more charged attacks.
 
 
===Special: Lunge===
One of the simplest and most direct specials, it's as quick as the Skirmisher himself, and just as painful.
 
*Aim it quickly, or else opponents may realize you're about to use it and dodge out of the way.
*Use it to quickly end a fight if you've got somewhere to be.
*It's effective against targets pinned to walls, and stuck in corners.
*It's significantly less effective when traveling up hills and stairs, and incapable of working down-hill.
*Not even other specials can stop it from powering forward.
*Be wary of ranged attacks aimed at your destination.
*Small, miscellaneous props can cause you to be snagged on them while Lunging.




===Flintlock Pistols===
===Flintlock Pistols===
Inaccurate but handy pistols.
A set of six handy, but inaccurate, flintlock pistols.
*Stand still for increased accuracy. Keep running after your shot.
 
*The pistols won't do much damage against heavy armored opponents. Once their armor is gone they come in handy
*Stand still for increased accuracy. Continue running after your shot.
*Use your pistols while escaping or to finish of fleeing enemies. Not very useful for entering a combat
*If you can't afford to stand still, stay as close as you can to your target to minimize missed shots.
*The Pistols won't deal much damage against heavily-armored opponents. Once their armor is gone they become more effective.
*Use your Pistols while escaping, or to finish off fleeing enemies.
*Soften up enemies until they switch to a shield or ranged weapon, then rush them with the Cutlass.
*4-5 successful shots will fill an empty special bar.
*If you're going to reload one pistol, try to reload all of them.




===Powderkeg===
===Powderkeg===
The ace up the Skirmisher's sleeve. Massive aerial damage combined with good pushback.
The ace up the Skirmisher's sleeve. Massive damage combined with serious knockback.


*It takes some time to light the keg and even longer until it finally explodes. While lighting you are completely defenseless
*It takes some time to light the wick and even more time until the keg explodes. You are completely defenseless while lighting.
*Hide, light your keg and wait until the fuse is about to go inside the keg. Then throw.
*Hide, light your keg, wait until the fuse is about to go inside the keg, then throw.
*Always try to blow up group of enemies. Ideally a group of vikings fighting some knights.
*Always try to blow up group of enemies. Ideally a group of Vikings fighting some Knights.
*Keep in mind that teammates nearby the explosion get stunned for a while
*Alternatively, you could try to blow up a group of enemies fighting your teammates.
*The keg is a good way to fill your special bar
*Keep in mind that teammates near the explosion will be temporarily stunned.
*Don't use your keg while in a melee fight!
*In addition to heavily damaging enemies, the explosion blinds affected targets and leaves a large cloud of smoke that obscures vision.
*The lava in arena instant explodes kegs that are thrown inside it. This is very useful in a 1vs1 as your opponent does not expect the keg to explode that soon
*The keg is a good way to fill your special bar.
*If your enemy holds up his shield try to throw the keg behind him or against a wall so it explodes behind him.
*The keg is an effective room-clearer. Toss it into a territory or chest-zone, and your teammates will have the area to themselves.
*Avoid using the keg while engaged in a melee!
*The lava in Arena instantly explodes kegs that are thrown inside it. This is useful in 1vs1 situations, as your opponent will not expect the keg to explode that soon.
*If your enemy holds up a shield in front of him, try to throw the keg behind him.
*If your targets start fleeing the blast zone, toss the keg away and chase them down before they regroup.
*Stand back, your enemies aren't the only ones that'll be blown to smithereens if you stick around.


==See Also==
==See Also==

Latest revision as of 14:20, 5 April 2015

The Skirmisher is the lightest and fastest class in the game. He is equipped with a cutlass, six pistols and an explosive powderkeg. He relies on his speed to casually outrun the other classes.

Skirmisher tactic.jpg



General Strategy

  • Use your speed to quickly enter and exit melee combat.
  • Flank your opponents, and attack them from unexpected angles while they're busy.
  • Be aware of your low health and armor. Nothing will kill you in one hit, but almost everything will kill you in two.
  • Use jumping, rolling, baiting, and dodging to avoid as many strikes and projectiles as possible.
  • You can easily leave opponents behind and grab some health and armor while they chase you around the map.
  • Choose your opponents carefully.
  • Forget about honorably finishing duels. You are a Pirate.


Weapon Specific Strategy

Cutlass

This is your main weapon. It's quick and can kill light classes like the Archer and Gestir quite fast. Killing heavier classes like the Heavy Knight and Huscarl requires finesse.

  • The Cutlass is fast. Use that to your advantage, and change your attack direction to confuse your enemy's defense.
  • Your speed often permits you to strike once or twice and retreat out of reach before you're even noticed.
  • If you cannot escape an enemy's strikes, try to parry them instead. It will greatly reduce the damage taken.
  • The Cutlass is quick to charge fully. Use chains of charged attacks against blocking opponents. This will prevent perfect parries and counter-attacks which could seal your fate.
  • Use fully charged attacks against other fully charged weapons to stun your enemy. Your quicker charge allows you to follow up with more charged attacks.


Special: Lunge

One of the simplest and most direct specials, it's as quick as the Skirmisher himself, and just as painful.

  • Aim it quickly, or else opponents may realize you're about to use it and dodge out of the way.
  • Use it to quickly end a fight if you've got somewhere to be.
  • It's effective against targets pinned to walls, and stuck in corners.
  • It's significantly less effective when traveling up hills and stairs, and incapable of working down-hill.
  • Not even other specials can stop it from powering forward.
  • Be wary of ranged attacks aimed at your destination.
  • Small, miscellaneous props can cause you to be snagged on them while Lunging.


Flintlock Pistols

A set of six handy, but inaccurate, flintlock pistols.

  • Stand still for increased accuracy. Continue running after your shot.
  • If you can't afford to stand still, stay as close as you can to your target to minimize missed shots.
  • The Pistols won't deal much damage against heavily-armored opponents. Once their armor is gone they become more effective.
  • Use your Pistols while escaping, or to finish off fleeing enemies.
  • Soften up enemies until they switch to a shield or ranged weapon, then rush them with the Cutlass.
  • 4-5 successful shots will fill an empty special bar.
  • If you're going to reload one pistol, try to reload all of them.


Powderkeg

The ace up the Skirmisher's sleeve. Massive damage combined with serious knockback.

  • It takes some time to light the wick and even more time until the keg explodes. You are completely defenseless while lighting.
  • Hide, light your keg, wait until the fuse is about to go inside the keg, then throw.
  • Always try to blow up group of enemies. Ideally a group of Vikings fighting some Knights.
  • Alternatively, you could try to blow up a group of enemies fighting your teammates.
  • Keep in mind that teammates near the explosion will be temporarily stunned.
  • In addition to heavily damaging enemies, the explosion blinds affected targets and leaves a large cloud of smoke that obscures vision.
  • The keg is a good way to fill your special bar.
  • The keg is an effective room-clearer. Toss it into a territory or chest-zone, and your teammates will have the area to themselves.
  • Avoid using the keg while engaged in a melee!
  • The lava in Arena instantly explodes kegs that are thrown inside it. This is useful in 1vs1 situations, as your opponent will not expect the keg to explode that soon.
  • If your enemy holds up a shield in front of him, try to throw the keg behind him.
  • If your targets start fleeing the blast zone, toss the keg away and chase them down before they regroup.
  • Stand back, your enemies aren't the only ones that'll be blown to smithereens if you stick around.

See Also

Skirmisher

Tactics

Combat