Heavy Knight: Difference between revisions
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== Overview == | == Overview == | ||
The Masters of Melee. As the name implies, these Knights are Heavy and that guarantees they won't be easy to kill in a melee fight. Although Heavy Knights are the slowest warriors in the game, they can withstand the most damage because of their finely-crafted armor and above-average health. | |||
With their long Two-Handed Sword, they can cause the most immense amounts of damage. While they dominate in melee, Heavy Knights possess no ranged weapons, but can those ranged weapons pierce their almighty shields? We think not. | |||
Voiced by: Bryn 'TheForgotton' Schurman | Voiced by: Bryn 'TheForgotton' Schurman | ||
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Heavy | Heavy Knight's main weapon, and the strongest one around. It's very long, so those itty-bitty enemies will have a hard time getting past it. It has some drawbacks though, such as its slow swing and charge speeds. | ||
When your special meter is filled, press the special button to spin 360°. Watch out though, anyone not caught in the spin will clobber you while you're winding down. | |||
Dmg Charged/N:107/79, Special dmg:25x5 | Dmg Charged/N:107/79, Special dmg:25x5 | ||
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Not often used for fighting due to the low damage and range; it swings and charges at a respectable speed. You can bash and counter attack, which can be effective if you practice, but the main purpose of this weapon is to block kegs and ranged weapons. If you are dying, you can always take your shield out and hope help arrives, or bash people with it for fun. | |||
Dmg Charged/N: 60/45 | Dmg Charged/N: 60/45 |
Revision as of 08:39, 5 April 2015
Like a medieval version of a tank, these elite troops are capable of withstanding a tremendous amount of damage and can dish out almost the same.
Overview
The Masters of Melee. As the name implies, these Knights are Heavy and that guarantees they won't be easy to kill in a melee fight. Although Heavy Knights are the slowest warriors in the game, they can withstand the most damage because of their finely-crafted armor and above-average health.
With their long Two-Handed Sword, they can cause the most immense amounts of damage. While they dominate in melee, Heavy Knights possess no ranged weapons, but can those ranged weapons pierce their almighty shields? We think not.
Voiced by: Bryn 'TheForgotton' Schurman
Stats
Health points: 125
Armor: 200
Speed: 190
Damage required for special: 265
Weaponry
Two-Handed Sword
Heavy Knight's main weapon, and the strongest one around. It's very long, so those itty-bitty enemies will have a hard time getting past it. It has some drawbacks though, such as its slow swing and charge speeds.
When your special meter is filled, press the special button to spin 360°. Watch out though, anyone not caught in the spin will clobber you while you're winding down.
Dmg Charged/N:107/79, Special dmg:25x5
Forward/Side Interval: 27
String:15
Sword and Shield
Not often used for fighting due to the low damage and range; it swings and charges at a respectable speed. You can bash and counter attack, which can be effective if you practice, but the main purpose of this weapon is to block kegs and ranged weapons. If you are dying, you can always take your shield out and hope help arrives, or bash people with it for fun.
Dmg Charged/N: 60/45
Shield Bash Dmg Charged/N: 10/5
Achievements
Achievements |
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"Heavy Knight" |
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"Play a full round lasting at least five minutes as a Heavy Knight" |
"Crusader" |
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"Amass 1,000,000 points of damage against your enemies using the two-handed sword" | The Omnipotent |
"Get To The Choppa" |
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"Kill 3 enemies with a single twirling two-handed sword special" | The Ballerina |
"Only Got One Stone" |
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"Kill 2 enemies with a single swing of the two-handed sword" | The Resourceful |
"Block N' Poke" |
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"As Heavy Knight, Kill 25 enemies using the sword and shield" |
Trivia
- The class is loosely based on the Black Knight (a character from the British comedy film Monty Python and the Holy Grail) performed by John Cleese; ironically enough the character cannot be dismembered as of Beta 3.1 update.
- A flail was planned to be part of Heavy Knight's arsenal, like his PVK1 counterpart, but the weapon was scrapped during development of the original release and it was replaced by a crossbow. The crossbow was later removed from the Heavy Knight's arsenal by the time the Archer was introduced in PVKII, in the Beta 2.0 update.