FAQ: Difference between revisions
(Created page with "'''Is this a multiplayer or singleplayer mod?''' This is a multiplayer only mod. '''Is this game free?''' Yes, but it requires an install of Half-Life 2 MP and Source SDK ...") |
Links121995 (talk | contribs) mNo edit summary |
||
Line 27: | Line 27: | ||
'''Why are there only | '''Why are there only 9 classes available?''' | ||
This is a public beta. More classes will be added in future releases as a lot of time and work goes into creating them. | This is a public beta. More classes will be added in future releases as a lot of time and work goes into creating them. | ||
Line 34: | Line 34: | ||
'''What classes are next?''' | '''What classes are next?''' | ||
We're working on the [[ | We're working on the [[Bondi|Viking Bondi]] and [[Assassin|Knight Assassin]]. No dates set yet for when the next release will be. | ||
Line 49: | Line 49: | ||
'''Weapon/Class X seems too weak/strong. Why?''' | '''Weapon/Class X seems too weak/strong. Why?''' | ||
Although in some situations one class | Although in some situations one class excels over another, all seven are balanced for combat. If you're having trouble with a class try playing it differently, as there's a bit of strategy to the combat. Game modes will also be balanced out as more classes are added. | ||
Revision as of 10:41, 6 April 2015
Is this a multiplayer or singleplayer mod?
This is a multiplayer only mod.
Is this game free?
Yes, but it requires an install of Half-Life 2 MP and Source SDK Base (Can be downloaded for free with HL2).
Where can I go to learn how to play?
Please follow this link, if you'd like to learn the basics
What kind of game modes are there?
Currently the mod features Booty, Holy Grail, Territory, Push, Team Deathmatch and Last Team Standing. Others planned for future releases include: Relic, Siege, Slay the Dragon and more.
Will there be any new classes in PVKII?
Yes, in later builds we plan to have 6 classes per team.
- Pirates: Skirmisher, Captain, Sharpshooter, Freebooter, Swashbuckler and 'Ealer.
- Vikings: Berserker, Huscarl, Gestir, Seio-Kona, Jarl and Bondi.
- Knights: Heavy Knight, Archer, Man-at-arms, Assassin, Cleric and Lord.
Why are there only 9 classes available?
This is a public beta. More classes will be added in future releases as a lot of time and work goes into creating them.
What classes are next?
We're working on the Viking Bondi and Knight Assassin. No dates set yet for when the next release will be.
Why does my PVKII lag?
Most of the choppy lag is caused server-side. Try playing with the tickrate and other variables. If this doesn't help you may need to lower your game settings.
What is a good server limit?
18-24 players is ideal for a fun PVKII match. More players is welcome if the server can handle it, however too many players and the game becomes quite a bit chaotic (Although still fun!)
Weapon/Class X seems too weak/strong. Why?
Although in some situations one class excels over another, all seven are balanced for combat. If you're having trouble with a class try playing it differently, as there's a bit of strategy to the combat. Game modes will also be balanced out as more classes are added.
What teams does PVK II have? Can we be expecting any new ones?
PVK is Pirates, Vikings, and Knights! Not Pirates, Vikings, Knights, Ninjas, Samurai and Mutated Walrus Hamsters (Although the Walrus Hamsters are being considered).
What kind of environments will we see in maps?
Across Medieval Europe, the Viking northlands, Caribbean, areas from myth, legends and more.
When can we expect the next version?
If you keep an eye out on our forums and news, you may catch a release date. If one hasn't been specified, we have no set release date and bugging us to tell you is futile!