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  • ...ers involved with ''Maidens and Mayhem'' joined the ''Pirates, Vikings and Knights II'' team. ==Pirates, Vikings, and Knights II==
    5 KB (797 words) - 05:51, 27 March 2015
  • '''Where can I go to learn how to play?''' * Pirates: Skirmisher, Captain, Sharpshooter, Freebooter, Swashbuckler and 'Ealer.
    3 KB (483 words) - 15:37, 16 August 2019
  • '''Pirates Vikings and Knights returns, polished to near perfection. Prepare yourself for the most intense ...er you choose to join the agile pirates, the fearsome vikings or the noble knights, you'll be loaded up with a host of deadly weapons and an opportunity to pe
    7 KB (1,278 words) - 15:46, 13 May 2015
  • ''"Lots of Wenches is what I need."'' ==In Pirates, Vikings and Knights II==
    3 KB (530 words) - 07:24, 4 December 2017
  • ...eased in July 2008, introducing two new game modes to Pirates, Vikings and Knights II. ...something to show that at least one of us is not playing Left 4 Dead 24/7. I went through my map folder and found some old versions of Frostbite and tho
    5 KB (813 words) - 09:58, 6 December 2016
  • ! style="font-size:200%;text-align: center" | Pirates, Vikings & Knights II Wiki Pirates, Vikings & Knights II Is a Half-Life 2 Modification based on 3 teams from ages past locked in
    9 KB (1,100 words) - 03:24, 23 September 2021
  • ...ly a flat plateau are on top of cliffs that drop down right into an ocean (I guess the correct term for that would be fjords). This map takes place in I ...the glacier. Also, you can walk through the water in a shallow area to the knights' spawn. There will be a cannon on the ship that will be aimed at the tunnel
    10 KB (1,869 words) - 04:47, 4 January 2017
  • ! style="font-size:200%;text-align: center" | Pirates, Vikings & Knights II Wiki Pirates, Vikings & Knights II est une modification de Half-Life2 basé sur trois équipes de trois ép
    9 KB (1,225 words) - 07:02, 1 November 2018
  • ...oldSrc mod]], its development cycle is the longest in Pirates, Vikings and Knights II's history, with development started in 2007 and ultimately released in 2 *'''Timer per Team:''' | Pirates 240 | Vikings 240 | Knights 240 |
    14 KB (2,488 words) - 07:39, 20 December 2017
  • '''Crazytalk: Although we haven't had any balancing sessions yet I don't foresee any trouble balancing the game out with these classes more th ...ranged abilities of the pirates and the knights will be increased but the vikings will still be missing their main ranged class - are there any plans to addr
    6 KB (1,063 words) - 15:45, 13 May 2015
  • '''''Pirates Vikings Knights II team speaks to Gez''''' ...tious development team has plans for a huge six playable classes per team. I was lucky enough to speak to PVKII lead developer, Bob ‘Crazytalk’ Spie
    5 KB (801 words) - 15:44, 13 May 2015
  • '''How To''': Pick Archer, and play some Pirates, Vikings, and Knights II for five minutes. |'''I Can't Believe It's Not Butter! & Butterknifed!'''
    4 KB (699 words) - 05:59, 21 May 2020
  • ...he cloister's entrance, the Vikings spawn at the cellar's entrance and the Knights spawn at the bar's entrance. ...nged classes in the game, I figured it was about time I started on it. And I was hoping that windows and balconies would bring triggerhappy people to en
    8 KB (1,376 words) - 07:29, 31 March 2018
  • ...bean town and it's notable for being the first map in Pirates, Vikings and Knights II to be built and released for two different game modes. It's also notable ...respawn area can be accessible by other players, while the Vikings and the Pirates' areas are unreachable, and because of that no player can respawn in those
    8 KB (1,263 words) - 10:13, 25 January 2017
  • '''THE MODIFICATION OF MODS: PIRATES, VIKINGS, AND KNIGHTS II''' by Carlton Stevens That’s the first thing I saw when I logged into the server. Right after a burly axe wielding Viking flew across
    15 KB (2,770 words) - 08:42, 27 January 2017
  • | ''text to append to the userid's name ( The string is searched and uses: #I# is userid, #ASSIST# is assistid, and #ENEMY# is enemyid )'' ...Team Number of the last owner of this chest; 2 = Pirates, 3 = Vikings, 4 = Knights (Last zone it was in essentially, if not in a zone initially it will be 1)'
    30 KB (3,920 words) - 06:46, 6 August 2015
  • ...ith CrazyTalk, development leader of the wildly unique Pirates, Vikings, & Knights II modification.''''' Planet Half-Life: I recently started playing PVK2 and liked the drastically different combat pl
    12 KB (2,085 words) - 15:42, 13 May 2015
  • ...ket wars. The Pirates and Vikings have found themselves in the fort of the Knights team. The holiest of grails was once in the Knight's possession, but is now ...something to show that at least one of us is not playing Left 4 Dead 24/7. I went through my map folder and found some old versions of Frostbite and tho
    34 KB (6,041 words) - 11:24, 15 January 2017
  • ...ket wars. The Pirates and Vikings have found themselves in the fort of the Knights team. The holiest of grails was once in the Knight's possession, but is now ...something to show that at least one of us is not playing Left 4 Dead 24/7. I went through my map folder and found some old versions of Frostbite and tho
    36 KB (5,960 words) - 10:44, 26 January 2017
  • ...ont-size:100%;width: 34%;text-align: center;background-color:#E67474;" | [[Pirates]] ...ont-size:100%;width: 33%;text-align: center;background-color:#8CDC94;" | [[Vikings]]
    42 KB (4,862 words) - 05:34, 28 April 2021
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