Assassin: Difference between revisions

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|weapon1text = Stabbing, slashing, and thrusting attacks coming from above, both sides, and dead-center.
|weapon1text = Stabbing, slashing, and thrusting attacks coming from above, both sides, and dead-center.
|weapon2text = Primary shoots the crossbow pistol, alternate fire aims. Can move slowly while reloading.
|weapon2text = Primary shoots the crossbow pistol, alternate fire aims. Can move slowly while reloading.
|weapon3text = These are left on the ground and will inflict damage and slowed movement upon a player stepping on them. Alternate fire throws them backwards.
|weapon3text = Throws caltrops on the ground that damage and slow enemies stepping on them. Alternate fire tosses them backwards.
|weapon1stat1 = Damage
|weapon1stat1 = Damage
|stat1-1 = ????? '''(charged)''', ?? '''(not charged)'''
|stat1-1 = ????? '''(charged)''', ?? '''(not charged)'''

Revision as of 10:09, 22 May 2020

Earlist known concept art of the Assassin made by Corvalho from the PVKII Developer team

.

The Assassin is the Knights' stealth class. In addition to having two unique weapons, the Stilleto and the Crossbow Pistol, the Assassin can drop Caltrops to slow down pursuers. Also, the assassin has the ability to camouflage herself.

Arsenal

Weapons

Stiletto & Parrying Dagger

Crossbow Pistol

Caltrops

Stilettonew.png Crossbow pistol.png Caltrops.png

Stabbing, slashing, and thrusting attacks coming from above, both sides, and dead-center.

Primary shoots the crossbow pistol, alternate fire aims. Can move slowly while reloading.

Throws caltrops on the ground that damage and slow enemies stepping on them. Alternate fire tosses them backwards.

Damage

????? (charged), ?? (not charged)

Damage

????? (aimed), ?? (unaimed)

Damage

5

'

Headshot Damage

????? (aimed), ??? (unaimed)

Quantity

6

'

Starting Ammunition

5

Respawn Time

30 seconds

'

Maximum Ammunition

10

Slowing Effect

20% reduction for 5 seconds

Special attack: ???

???

???

Camouflage

This can be activated any time by pressing an assigned key. The Assassin fades from view a certain percentage. Once the Assassin moves, the disguise is gone and she can be seen as normal. Camouflage works better in shadows and dark places.

Gallery

  • Assassin Render
  • Concept art of the Assassin made by Hengishammer from the PVKII Developer team
  • Stiletto Render
  • The Assassin's facial flexes in action.

See also

Knights

Assassin Strategy

How to get Assassin Achievements

Classes

Pirates

Vikings

Knights

Avatar skirm.jpg Avatar captain.jpg Avatar zerker.jpg Avatar huskarl.jpg Avatar heavy.jpg Avatar archer.jpg
Skirmisher Captain Berserker Huscarl Heavy Knight Archer
Avatar ss.jpg Avatar Buccaneer.jpg Avatar gestir.jpg Avatar Bondi.jpg Avatar maa.jpg Assassin avatar.jpg
Sharpshooter Buccaneer Gestir Bondi Man-at-Arms Assassin